Saturday, November 12, 2011



So, I have been working on main quest number 2. I estimate I'm on about 25% right now, since the scope of this quest has expanded a bit. I've cut up the module into three submodules now and organised everything under a campaign. First time for me. So now I can use all these campaign goodies such as world maps, yay!

Friday, October 7, 2011

1 down, 4 to go

I have finished the first of the major quests of part 2 of the mod. As per my design, I have 4 more to go. And then, there will be several sidequests, companions and NPCs who need development, et cetera. Progress is slow, as always, but I haven't lost hope yet ;-).

This module is getting pretty big. After I have finished all the quests, I have to pay some attention to making the overall story arc explicit. After all, we're in Everlund for a reason. Even more so, because I am thinking of releasing the mod in parts. If players have to wait for the next part to be released, it should be clear what they are waiting for.

Sunday, August 14, 2011

Silver lining



So, I have been sick for the last couple of days. Headache, nausea, sore throat, weakness. The whole shebang. On the up side, it gave me some free time to devote to modding. I have made a bit of progress again :-)

Sunday, July 10, 2011

Sunday Mornings



I have been concentrating on side quests for part 2 of my module. Progress is, of course, slow. Life is busy, work, hobbies and family regularly take away time that I would otherwise devote to modding. But at least there is still some progress, usually on sunday mornings when the rest of the world is still asleep.

I hear that a new Neverwinter game will come out later this year, I don´t know how this will affect my current project. I might try to convert everything to the new version if it is cool enough, essentially starting all over.

What can I say. I´m not in this for money or glory, it´s just a hobby. A very rewarding hobby of course, but nothing to stress about. The opposite, in fact.

Sunday, May 29, 2011

Slow but steady




Even though things have been quiet from my side for the past two months, I have made quite some progress. For part 2 of my mod, I have recently focused on area building. I have created (and "borrowed" from my unpublished mods) about 15 areas by now. Mainly Everlund and its surroundings. After I'm done with the area building (only a few more to go), I'll start the actual dialogue and main storyline.

Sunday, April 3, 2011

Working on Part 2



I've started work on part 2 of my mod. As of yet, I'm busy with area design. Not something I excel in, but I do enjoy trying to visualize what my areas should look like, and fiddling around with the toolset until I'm happy. The main setting of part 2 will be Everlund, and I've tried to be as true to the source material as possible. It's about 40% done, I would say.

I've never worked on a city before, usually my mods take place in a rural setting. It's kind of cool what ideas you come up with when you have a more extensive area at your disposal, there are so many possibilities for non-trivial sidequests.

Sunday, March 20, 2011

Wizards rule!


I just finished testing part 1 with a wizard. Before this I have always used a fighter. I expected a wizard to not last that long, but actually it was way easier. Part of this is the 'Sleep' spell, this is because the mod is set for low-level characters, and using Sleep, you can kind of wade right through low-level monsters.

For now, I am quite happy with the result. Can´t wait to get to work on part 2!